The Legend Of Zelda Phantom Hourglass Theory
The Legend Of Zelda Phantom Hourglass was released back in 2007 for Nintendo Ds, it had positive reviews such as the Wind Waker like graphics, ease of play for casual gamers, innovative control schemes and puzzles. There were however some issues with the game that many players did not agree with, such as the repetitiveness of having to go through The Temple of the Ocean King several times, the lack of options for alternative control schemes, for those who did not enjoy the touch screen controls and many did not agree with the plot, it was confusing to some and the ending lead too many questions, as many were confused.
Yesterday I was looking back on when I played The Legend of Zelda Phantom Hourglass, how annoying the touch screen controls were at first, how ridiculous it was to have sailing in a Zelda series, how wrong I was about the sailing, the game overall was very enjoyable and I had a blast playing it, I would have preferred the game to have been a bit more challenging, but I still thought it was a great game and hope to give it another play through someday. (Nintendo release Phantom Hourglass for the Switch!)
Anyways, I went on YouTube to watch the ending of the Phantom Hourglass and came across a very cool video by Youtuber named The Theorizer, he goes into details about the plot of Phantom Hourglass and gives a good explanation about what is going on in the story, his video shows just how in-depth a Video game storyline can go, it is totally worth watching and may surprise many.
Did you like Phantom Hourglass? Do you want a remastered version? What did you hate most about Phantom Hourglass?